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mame攻略

作者:佚名 来源:本站整理 发布时间:2016-03-16

【mame攻略】是红软基地为你带来的《mame》里的攻略,希望能更好的帮助您把游戏打通关,快来看看这个攻略吧。50M红软基地

新模拟50M红软基地
---------------------------------------------------50M红软基地
神奇男孩 III - 魔窟 (第5套, System 16A, FD1089A 317-0086) [Chris Hardy, Charles MacDonald]50M红软基地
Desert Dan [Alberto Grego, Mariusz Wojcieszek, hap]50M红软基地
超级上海 龙之眼 (日版) [Charles MacDonald, David Haywood]50M红软基地
赌场大亨-超级明星 III 30 [Mariusz Wojcieszek, Brian Troha, The Dumping Union]50M红软基地
大海战 [Mariusz Wojcieszek, hap]50M红软基地
超级比一比 2000 (AT89c52 保护版) [any, The Dumping Union]50M红软基地
新克隆50M红软基地
---------------------------------------------------50M红软基地
阿尔卡帝亚 [system11]50M红软基地
魔龙 (日版) [M]50M红软基地
俄罗斯方块 (日版, H-System) [Alex Meijer]50M红软基地
守护风暴 (德国版) [system11]50M红软基地
超级纸牌 (v100xD03) / Formosa (无法运行) [any, Luca Elia]50M红软基地
P-47 - 自由战士 (日版, 海外版) [Porchy, The Dumping Union]50M红软基地
雪人兄弟 - 尼克和汤姆 (The Winter Bobble hardware bootleg) [Alex Meijer]50M红软基地
小男孩 7 (第3套) [Brian Troha, Cornishdavey, The Dumping Union]50M红软基地
上海 3 (美版) [Brian Troha, The Dumping Union]50M红软基地
赤色要塞 (世界版, Rotary Joystick) [ShouTime, The Dumping Union]50M红软基地
三个奇迹 (盗版) [Robbbert, Any, The Dumping Union]50M红软基地
少年街霸 (亚洲版 950605) [Smitdogg, The Dumping Union]50M红软基地
斗士的历史 (日版 ver 42-03, DE-0395-1 PCB) [Smitdogg, The Dumping Union]50M红软基地
金牌高尔夫3D (v1.9L) [Brian Troha, The Dumping Union]50M红软基地
赌场大亨-超级明星 (9221-12-01) [Brian Troha, The Dumping Union]50M红软基地
三国战纪 2 - 群雄争霸 (ver 202) [69mustang, iq_132]50M红软基地
极速赛车 (西班牙盗版 of Pole Position) [Marcos75 (from AUMAP)]50M红软基地
蛇神出击 (美日发售, 工程版 PCB) [Brian Troha, The Dumping Union]50M红软基地
新添加但不能运行50M红软基地
---------------------------------------------------50M红软基地
混沌破坏者 (v2.02J) [Shoutime]50M红软基地
翼神 (v2.02J) [Shoutime]50M红软基地
焰 (v2.04J) [Shoutime]50M红软基地
雷电 III (v2.01J) [Shoutime]50M红软基地
萌妹大冒险 (v2.03J) [Shoutime]50M红软基地
式神之城 III (v2.06J) [Shoutime]50M红软基地
雷电 IV (v1.00J) [Shoutime]50M红软基地
拳皇 '98: 终极之战 (v1.00) [Shoutime]50M红软基地
麻烦小魔女 AC (v1.00J) [Shoutime]50M红软基地
豪血寺一族: 先祖供养 (v200906230) [Shoutime]50M红软基地
追击 H.Q. 2 (v2.0.6.JP) [Shoutime]50M红软基地
侍魂闪 (v1.00) [Shoutime]50M红软基地
Naomi DIMM Firmware Update for CF-BOX (Rev A) (GDS-0042A) [R. Belmont, The Dumping Union]50M红软基地
Golden Tee Fore! 2002 (v2.01.04 UMV) [R. Belmont, Smitdogg, The Dumping Union]50M红软基地
Golden Tee Fore! 2002 (v2.00.00) [R. Belmont, Smitdogg, The Dumping Union]50M红软基地
嘉年华之王 (v1.00.11) [Brian Troha, R. Belmont]50M红软基地
MAMETesters Bugs Fixed50M红软基地
----------------------50M红软基地
- 05231: [Graphics] (namcos11.c) tekken2aa, tekken2ab, tekken2ub: 50M红软基地
  There’s a problem with the graphics (hap)50M红软基地
- 05228: [DIP/Input] (leland.c) cerberus: Player 1's buttons control 50M红软基地
  Player 2's actions; Player 2's buttons do nothing (Fabio Priuli)50M红软基地
- 03863: [Gameplay] (bking.c) All sets in bking.c: Gameplay doesn't 50M红软基地
  mirror what graphics indicate (hap)50M红软基地
- 05226: [Crash/Freeze] (mogura.c) mogura: Crashed after playing sound (hap)50M红软基地
- 04841: [Crash/Freeze] (mpu4.c) m4exotic, m4jflash, m4madmnc, m4mmm, m4przrfm,50M红软基地
  m4rhfev, m4spinbt, m4xch, m4xs, m4xtrm: [debug] Crash after OK (Robbbert)50M红软基地
- 05219: [Misc.] (tetrisp2.c) tetrisp2: Priority RAM test fails. (hap)50M红软基地
- 04466: [Graphics] (tx1.c) buggyboy, buggyboyjr, tx1, tx1a: Graphics totally 50M红软基地
  missed, audio start and suddenly stop (Olivier Galibert)50M红软基地
- 00419: dragngun: Hang at last boss (David Haywood)50M红软基地
Source Changes50M红软基地
--------------50M红软基地
-arkanoid.c: added Arkanoid hardware documentation [Guru]50M红软基地
-QT Debugger: Finished up the breakpoints window. [Andrew Gardner]50M红软基地
It now shows breakpoints for all CPUs and lets you sort by each field.50M红软基地
-memory: Fix subunit reconfiguration [O. Galibert]50M红软基地
-Allow more than one ide controller on the same device [smf]50M红软基地
-tx1: The prom is accessed at 16bits, so load it as such [O. Galibert]50M红软基地
-segas16a.c: Removed the wb35a clone set and merged correct rom dumps for the 50M红软基地
wb35 set by using correct dumps for program roms, tiles and sprites. Added 50M红软基地
newly created (software derived) 317-0086 key by Chris Hardy & Charles MacDonald.50M红软基地
[Brian Troha]50M红软基地
-meritm.c: Corrected the dipswitch settings for the Pit Boss Superstar III 30 & 50M红软基地
the Pit Boss Supertouch 30 sets. [Brian Troha]50M红软基地
-Modernized Konami 007232 sound device [Osso]50M红软基地
-Modernized Taito PC080SN video device. [Osso]50M红软基地
-Split hard drive emulation from the ide controller. [smf]50M红软基地
-ata flash device derives from ide hdd device and adds pccard50M红软基地
interface, instead of using an ide controller. [smf]50M红软基地
-es5510: Preliminary hookup to es5505/5506.  Samples are passed through50M红软基地
unchanged for now.  [Christian Brunschen]50M红软基地
-Modernized Taito PC090OJ video device. [Osso]50M红软基地
-Modernized Konami 056800 sound device. [Osso]50M红软基地
-Build dependencies for files in src/emu [smf]50M红软基地
-powervr2: Explode the core/ta registers [O. Galibert]50M红软基地
-powervr2: Fix blc/blic [O. Galibert]50M红软基地
-neogeo: clean up PVC protection. [Alex Jackson]50M红软基地
-de_2:  Moved Laser War to de_2, as CPU Type 1 and Alphanumeric Type 150M红软基地
are very much similar to Type 2.  de_1.c is no longer needed. Added50M红软基地
layout for Alphanumeric Type 3 games. [Barry Rodewald]50M红软基地
-memory: Need moar tables [O. Galibert]50M红软基地
-powervr2: Explode the dma registers [O. Galibert]50M红软基地
-New Savage Quest bios dump, still marked bad as there are still issues50M红软基地
however they may be emulation related [Trevor Brown]50M红软基地
-jackal.c: Corrected rom names and added PCB locations to them. Added50M红软基地
correct roms for the bootleg version. [Brian Troha]50M红软基地
-wd_fdc: Do the on-reset restore slightly differently [O. Galibert]50M红软基地
-Redumped Savage Quest Hard Disk [Trevor Brown]50M红软基地
-chdman: -c would only overwrite the amount of compressions defined -50M红软基地
part of the default compressions might still have been used50M红软基地
[Oliver Stöneberg]50M红软基地
-treesize in laserdisc CHD was uninitialized when input video had no50M红软基地
audio channels [Oliver Stöneberg]50M红软基地
-m6809: Initially setting S with a 'TFR *,S' evidently should enable NMI [jedwidz]50M红软基地
-mc6845: Add rudimentary support for 'interlace and video' mode [jedwidz]50M红软基地
-Dumped S3 video BIOS in Savage Quest [Trevor Brown]50M红软基地
-Modernized the TC0080VCO and the TC0100SCN video devices [Osso]50M红软基地
-Modernized the Konami 053252 device [Osso]50M红软基地
-1943.c: fix DIPLOCATIONs [Alex Jackson]50M红软基地
-neocrypt.c cleanup part 1: simplify kf2k3pcb bios decryption, fix some50M红软基地
endian issues [Alex Jackson]50M红软基地
-sec: Fix obvious typo [dgame]50M红软基地
-Modernized phoenix custom sound device. [Osso]50M红软基地
-Modernized MSM5232 device. [Osso]50M红软基地
-chihiro: few updates to the i386 processor and chihiro driver.50M红软基地
[Samuele Zannoli]50M红软基地
* adds lots of mmx and sse opcodes to the i386 processor50M红软基地
* adds the fcomip x87 opcode50M红软基地
* adds a "UINT8 *memory(UINT32 &size)" method to the50M红软基地
    naomi_gdrom_board device that returns the size and a pointer to50M红软基地
    the decrypted gdrom data (used by chihiro) Then for the chihiro50M红软基地
    driver:50M红软基地
* adds basic stuff for the Nvidia audio APU50M红软基地
* adds the "chihiro curthread" debugger command, shows information50M红软基地
    about the current active thread50M红软基地
* adds the "chihiro irq," debugger command, to generate an50M红软基地
    interrupt with irq number 0-15 by hand50M红软基地
* adds more patches to let the software run even if usb is not50M红软基地
    implemented50M红软基地
* adds the Chihiro Type 1 baseboard/mediaboard features to let the50M红软基地
    system load the gdrom games50M红软基地
* adds incomplete save state support50M红软基地
* adds support to the Nvidia 3d accelerator to draw primitives where50M红软基地
    the vertex data is not stored in a vertex buffer but contained in50M红软基地
    the command stream50M红软基地
-IDE: Uses one timer instead of anonymous timers, so that resetting the50M红软基地
device will stop any outstanding work. BSY is always set when waiting50M红软基地
for the busy timer to fire. Implemented DASP & PDIAG functionality,50M红软基地
device 1 is detected during reset & if device 1 fails diagnostic then50M红软基地
device 0 sets bit 7 of it's diagnostic result. Ide cards now default50M红软基地
to 1 hard disk, otherwise device 1 without a chd will cause device 050M红软基地
to report a controller error (AMIBIOS for example doesn't allow50M红软基地
booting from device 0 if device 1 fails). Timing of DASP & PDIAG is50M红软基地
set very short because of lack of wait states when accessing ATA bus.50M红软基地
Improved SRST functionality, which has meant viper needed to be50M红软基地
changed to trigger a hard reset instead of a soft reset. Writes to the50M红软基地
command register are now ignored with BSY or DRQ is set (packet50M红软基地
devices can accept the DEVICE RESET command but they are not supported50M红软基地
yet). [smf]50M红软基地
-harddriv.c: converted to use modern n68681 device. [Osso]50M红软基地
-Make the Python scripts line ending agnostic (fixes *IX/OS X build50M红软基地
from mamedev.org source zip)  [R. Belmont]50M红软基地
-Modernized TC0280GRD/TC0430GRW and TC0360PRI devices [Osso]50M红软基地
-DSP16 improvements. [Andrew Gardner]50M红软基地
* Fixed R=M disassembly50M红软基地
* Added flag formatting50M红软基地
* Shadow register is hooked up50M红软基地
* Opcode & flag fixes50M红软基地
-toaplan2.c: bgaregga DSW3 really are dipswitches and not50M红软基地
"configuration". Also, make bbakraid inputs inherit from very similar50M红软基地
batrider [Alex Jackson]50M红软基地
-Don't crash if pcap can't find a network interface's name [Richard L. Hamilton]50M红软基地
-RSP SSE optimizations/changes: [MooglyGuy]50M红软基地
* Fixed load/store opcodes50M红软基地
* Added SSE versions of the following opcodes: VMADH, VADD, VSUB,50M红软基地
   VADDC, VSUBC, VCH, VCR, VMRG, VAND, VNAND, VOR, VNOR, VXOR, and VNXOR50M红软基地
-Modernization of the remainder of taitoic as well as the deco_bac0650M红软基地
device.  [Osso]50M红软基地
-Modernized DECO16 IC device [Osso]50M红软基地
-Sea Battle: added most of the graphics hardware and I/O [Mariusz Wojcieszek]50M红软基地
-segas16b.c: Correct rom labels for Tetris (FD1094, 317-0092) set and50M红软基地
add Sega rom board ID# [The Dumping Union]50M红软基地
-i86: modernize 80[1]86 [Carl, Wilbert Pol]50M红软基地
-Modernize the Konami 037122 device.  [Osso]50M红软基地
-Modernizing the seta01 device.  [Osso]50M红软基地
-Modernization of decocomn device  [Osso]50M红软基地
-Fixes for building MAME with Visual Studio 2013 preview [smf]50M红软基地
-Modernized some others devices contained in konicdev.c: k007342,50M红软基地
k007420, k052109, k051960 and k05324x.  [Osso]50M红软基地
-Modernized the x1_010 device.  [Osso]50M红软基地
-Converted the tmp68301 to a device.  [Osso]50M红软基地
-Added PAL16L8 dump to Commando (Bootleg set 2) [Kevin Eshbach]50M红软基地
-shangha3.c: Added PCB layout for the Shanghai 3 PCB. [Brian Troha]50M红软基地
-Improved Williams blitter logic and timing to match tests run on real50M红软基地
hardware. [Sean Riddle]50M红软基地
-lindbergh: Skeleton of a skeleton [The Guru, O. Galibert]50M红软基地
-Hooked up sprite enable in Air Raid [Angelo Salese]50M红软基地
-Initial support for Fedora 19 / GCC 4.8.1 [R. Belmont]50M红软基地
-imgtool/modules/bml3: fix uninitialized variable reported by gcc 4.4.750M红软基地
[Lord Nightmare]50M红软基地
-Converted tms34061 to be a device.  [Osso]50M红软基地
-Modernized the following konicdev.c devices (k056832, k054000,50M红软基地
k053936, k051316, k051733).  [Osso]50M红软基地
-Toaplan driver improvements [Alex Jackson, Guru]50M红软基地
* Reorganized hellfire clone sets and improved descriptions:50M红软基地
    hellfire3 -> hellfire1  "Hellfire (1P set)"50M红软基地
    hellfire2 -> hellfire2a "Hellfire (2P set, older)"50M红软基地
    hellfire1 -> hellfire1a "Hellfire (1P set, older)"50M红软基地
* Reorganized outzone sets and improved descriptions:50M红软基地
    outzonec  -> outzone  "Out Zone" (new parent)50M红软基地
    outzone   -> outzoneh "Out Zone (harder)" (former parent)50M红软基地
    outzonea  -> outzonea "Out Zone (old set)"50M红软基地
    outzoned  -> outzoneb "Out Zone (older set)"50M红软基地
    outzoneb  -> outzonec "Out Zone (oldest set)"50M红软基地
* Fixed dip switches and inputs (after verification of the M68000 and50M红软基地
    Z80 code) in hellfire and outzone clones50M红软基地
* Made some more additions and fixed some errors in Stephh's notes50M红软基地
* Replaced truxton Z80 ROM with correctly sized one50M红软基地
* Replaced hellfire2a Z80 ROM with correct one from parent set50M红软基地
* Tagged outzonec Z80 ROM as BAD_DUMP and the set itself as50M红软基地
    GAME_IMPERFECT_SOUND after discovering that this clone's50M红软基地
    M68000 and Z80 ROMs are almost certainly mismatched,50M红软基地
    causing wrong sound effects50M红软基地
* Corrected Z80 address map (RAM size is only 2KB)50M红软基地
* Corrected manufacturer name for zerowing250M红软基地
* Corrected ROM names in twincobr and clones50M红软基地
* added correct PROMs to fsharkbla, fixed ROM names, inputs, and improved50M红软基地
    descriptions of both Flying Shark bootleg sets50M红软基地
* Added documentation about Twin Cobra PCB and about TMS32010 MCUs used by50M红软基地
    Toaplan games50M红软基地
* Removed outdated comments from slapfght.c50M红软基地
-Modernized two more konicdev devices: 053251 and 054338.  [Osso]50M红软基地
-Split up in their own files the remaining modernized devices contained50M红软基地
in konicdev.c.  [Osso]50M红软基地
-Modernized the buggychl_mcu device.  [Osso]50M红软基地
-Modernized the hyprolyb_adpcm device.  [Osso]50M红软基地
-Added ds1204 nvram to Pit Boss Superstar (9221-12-01)50M红软基地
[Mariusz Wojcieszek]50M红软基地
-Converted Seibu CRTC to a proper device [Angelo Salese]50M红软基地
-meritm.c: Gave each Pit Boss series it's own dipswitches. Filled in50M红软基地
what could be determined through game play.  Added optional button for50M红软基地
some games to Clear High Score or Calibrate Touchscreen. Add50M红软基地
documentation about custom (regional) versions of Superstar /50M红软基地
Supertouch 30 sets.  Changed all Pit Boss series games to use the50M红软基地
ZXCVB key layout with N for "play" and M for "raise". [Brian Troha]50M红软基地
-aristmk5: add GAL dumps [Heihachi_73]50M红软基地
-CPS-1 update [Team CPS-1]:50M红软基地
* Fixed striderj, 1941r1 ROMs labels and locations, added50M红软基地
    documentation and pcb infos to video\cps1.c50M红软基地
* Minor cosmetic reorder50M红软基地
-Modernized the upd7759 sound chip.  [Osso]50M红软基地
-Modernized trackfld and timeplt audio devices. [Osso]50M红软基地
-viper.c: redumped wcombat memory card [Shoutime]50M红软基地
-SH-2 CPU core timing changes  [notaz]50M红软基地
* JMP should be 2 cycles, according to the manual.50M红软基地
* OR #imm,R0 should be 1 cycle and OR #imm,@(R0,GBR) should be 3 to50M红软基地
   match the manual and other ops.50M红软基地
-Modernized the vlm5030 speech synthesizer chip.  [Osso]50M红软基地
-Modernized the irem_audio device.  [Osso]50M红软基地
-Modernized/converted nb1413m3 to a device.  [Osso]50M红软基地
-Merged Cross Shooter (Taito version) with stfight.c HW [Angelo Salese]50M红软基地
-Assorted code fixes including fixing some m6502 related compiler50M红软基地
output, adding a missing dependency for YM3526 and a text change to50M红软基地
the "RETURN" menu line.  [MAMESICK]50M红软基地
-Modernized the m72 audio device.  [Osso]50M红软基地
-Moved nb1413m3 configuration to inline config.  [Osso]50M红软基地
-Modernized the k001604 video device.  [Osso]50M红软基地
-remove the 'UNEMULATED PROTECTION' flag from Fighters History, for the50M红软基地
first time ever you can actually play it until the end (previously the50M红软基地
last 2 bosses would glitch because the protection results were50M红软基地
missing) [Charles MacDonald, David Haywood]50M红软基地
-Fixed dip-switches in Street Fight driver [Angelo Salese]50M红软基地
-CPS-1 update [Team CPS-1]:50M红软基地
* Verified dinoj ROMs labels and locations, added documentation and50M红软基地
    pcb infos to video\cps1.c50M红软基地
* Added CK22B.1A PAL to chikij50M红软基地
* Added a note to wofr1 and wofa since they could not be original but50M红软基地
   patched sets coming from desuicided boards50M红软基地
-Modernized the Beezer sound device.  [Osso]50M红软基地
-Modernized the namco sound device.  [Osso]50M红软基地
-Modernized the TX1, HC55516 and Exidy 440 CVSD audio devices.  [Osso]50M红软基地
-Split up the video devices contained in taitoic.c.  [Osso]50M红软基地
-QS1000 sound core issue now not a mandatory include which allows tiny50M红软基地
builds to be built without it.  [MAMESICK]50M红软基地
-Fixed some unknown DIPs and corrected others from manual examinations50M红软基地
for lethalj.c  [Bad A Billy]50M红软基地
-Memory system: added endianness to the memory_share class.  [Aaron Giles]50M红软基地
-Tilemap system: numerous changes:  [Aaron Giles]50M红软基地
* Moved remaining legacy macros and typedefs to tilelgcy.h. This50M红软基地
    revealed a few drivers mixing and matching modern & legcy, which50M红软基地
    have now been fixed.50M红软基地
* Changed get info callback signature to no longer pass the user_data50M红软基地
    pointer, but instead pass a reference to the tilemap object50M红软基地
    itself. Updated those few drivers using user_data to pull it out50M红软基地
    of the tilemap object with the new user_data() getter method.50M红软基地
* Changed get info and mapping callbacks to be device_delegates so50M红软基地
    that they can be described at config time.50M红软基地
* Added tilemap_memory object that is used internally for reading/50M红软基地
    writing to memory that backs a tilemap. This object is used to50M红软基地
    track a memory pointer that backs tilemap memory, and also is50M红软基地
    designed to transparently handle all bus width and endianness50M红软基地
    associated with reading and writing data in a tilemap.50M红软基地
* Incorporated two tilemap_memory objects (basemem and extmem) into50M红软基地
    the tilemap object and added accessors to them, as well as50M红软基地
    read/write handlers for reading/writing to entries stored in the50M红软基地
    memory. This means that tilemap get info callbacks can now easily50M红软基地
    read data out of the tilemap in a generic way.50M红软基地
* Rejiggered the initialization sequence for tilemap objects so that50M红软基地
    the tilemap_manager is not required to be present at50M红软基地
    instantiation.50M红软基地
* Created a new tilemap_device, which can be used to declare a50M红软基地
    tilemap in the machine config, and which also is a tilemap object50M红软基地
    itself. The tilemap device will look for shared memory regions50M红软基地
    called "" and "_ext" and automatically plug them into50M红软基地
    the tilemap. The device also provides write handlers that can be50M红软基地
    used to write to the tilemap memory and mark tiles dirty, saving50M红软基地
    the need for each driver to write their own.50M红软基地
-Device system: moved required/optional device finders to a new header50M红软基地
devfind.h.  [Aaron Giles]50M红软基地
-Atari drivers: removed all playfield and alpha memory and tilemap  [Aaron Giles]50M红软基地
variables, apart from those needed by atarivc-using games (this will50M红软基地
become a device in a future update). Updated all Atari 16-bit drivers50M红软基地
to use the new tilemap_device instead, which provides all the needed50M红软基地
functionality in a more generic way.50M红软基地
-volfied.c: Added dipswitch locations to the Volfied sets. [Brian Troha]50M红软基地
-thepit.c: Added dipswitch locations to The Pit, Round-Up / Fitter,50M红软基地
Intrepid and Dock Man / Port Man sets. Gave Desert Dan it's own50M红软基地
dipswitches and corrected them based on results of game play. [Brian Troha]50M红软基地
-suna8.c: Added dipswitch locations to Rough Ranger / Super Ranger,50M红软基地
Hard Head, Spark Man, Star Fighter, Hard Head 2 and Brick Zone sets.50M红软基地
Correct default settings as per manuals. [Brian Troha]50M红软基地
-stfight.c: Added dipswitch locations to the Empire City: 1931 / Street50M红软基地
Fight sets. [Brian Troha]50M红软基地
-shanghai.c: Added dipswitch locations to Shanghai and Shanghai 2.50M红软基地
[Brian Troha]50M红软基地
-itech32.c: Some minor corrections of dipswitches. Added a note about50M红软基地
the Japanese World Class Bowling trackball input is read at an 4550M红软基地
degree offset compared to normal orientation. [Brian Troha]50M红软基地
-Data East Protection Work [Charles MacDonald, David Haywood]50M红软基地
* Complete new Data East 146 emulation based on extensive hardware50M红软基地
   tests.  The following now use a single implementation rather than50M红软基地
   incomplete per-game implementations50M红软基地
   Edward Randy (60)50M红软基地
   Mutant Fighter (66)50M红软基地
   Captain America (75)50M红软基地
   Lemmings (75)50M红软基地
   Robocop 2 (75)50M红软基地
   Super Shanghai Dragon's Eye (146)50M红软基地
   Funky Jet (146)50M红软基地
   Sotsugyo Shousho (146)50M红软基地
   Nitro Ball (146)50M红软基地
   Fighter's History (146)50M红软基地
   Stadium Hero 96 (146)50M红软基地
   Dragon Gun (146)50M红软基地
   Lock 'n' Loaded (146)50M红软基地
* This fixes glitches in Fighter's History and Edward Randy in50M红软基地
   addition to bringing Super Shanghai to a working state.50M红软基地
* Similar work has been started for the 104 based games, but no50M红软基地
   complete table has been derived from real hardware yet.50M红软基地
-Split the KonamiIC file into individual device files and moved all50M红软基地
implementations of each device into those files, started to unify50M红软基地
some code between the GX/Non-GX cases in addition to heavy cleanup of50M红软基地
variable usage / names.  [David Haywood]50M红软基地
-tms1xxx.c, hcd62121.c, i4004.c, alph8201.c, apexc.c, am29000.c, arm.c,50M红软基地
arm7.c, ccpu.c, cop400.c, cp1610.c: Modernized cpu cores.  [Wilbert Pol]50M红软基地
-Fixed Yamaha OPL key scale level orders [Alexey, Phil Bennett]50M红软基地
-Further observations about how the DVI video roms map on Dragon Gun and50M红软基地
playback flags, fixed it not to hang at the last boss due to these50M红软基地
for now [David Haywood]50M红软基地
-psikyo.c: Add dipswitch locations to all sets in the driver. Filled in50M红软基地
some unknown dipswitches from Battle K-Road. Moved Region settings into50M红软基地
the Game Configuration menu. Added a note about the Free Play mode in50M红软基地
the Strikers 1945 sets not working. [Brian Troha]50M红软基地
New games added or promoted from NOT_WORKING status50M红软基地
---------------------------------------------------50M红软基地
Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-0086)50M红软基地
  [Chris Hardy, Charles MacDonald]50M红软基地
Desert Dan [Alberto Grego, Mariusz Wojcieszek, hap]50M红软基地
Super Shanghai Dragon's Eye (Japan) [Charles MacDonald, David Haywood]50M红软基地
Pit Boss Superstar III 30 [Mariusz Wojcieszek, Brian Troha, The Dumping Union]50M红软基地
Sea Battle [Mariusz Wojcieszek, hap]50M红软基地
Hidden Catch 2000 (AT89c52 protected) [any, The Dumping Union]50M红软基地
New clones added50M红软基地
----------------50M红软基地
Arcadia [system11]50M红软基地
Dragon Gun (Japan) [M]50M红软基地
Tetris (Japan, H-System) [Alex Meijer]50M红软基地
Guardian Storm (Germany) [system11]50M红软基地
Super Poker (v100xD03) / Formosa (not working) [any, Luca Elia]50M红软基地
P-47 - The Freedom Fighter (Japan, Export) [Porchy, The Dumping Union]50M红软基地
Snow Bros. - Nick & Tom (The Winter Bobble hardware bootleg)50M红软基地
  [Alex Meijer]50M红软基地
Mini Boy 7 (set 3) [Brian Troha, Cornishdavey, The Dumping Union]50M红软基地
Shanghai 3 (US) [Brian Troha, The Dumping Union]50M红软基地
Jackal (World, Rotary Joystick) [ShouTime, The Dumping Union]50M红软基地
3 Wonders (bootleg) [Robbbert, Any, The Dumping Union]50M红软基地
Street Fighter Zero (Asia 950605) [Smitdogg, The Dumping Union]50M红软基地
Fighter's History (Japan ver 42-03, DE-0395-1 PCB)50M红软基地
  [Smitdogg, The Dumping Union]50M红软基地
Golden Tee 3D Golf (v1.9L) [Brian Troha, The Dumping Union]50M红软基地
Pit Boss Superstar (9221-12-01) [Brian Troha, The Dumping Union]50M红软基地
Knights of Valour 2 - Nine Dragons (ver 202) [69mustang, iq_132]50M红软基地
Speed Up (Spanish bootleg of Pole Position) [Marcos75 (from AUMAP)]50M红软基地
Zombie Raid (US & Japan release versions, prototype PCB) [Brian Troha, The Dumping Union]50M红软基地
New games marked as GAME_NOT_WORKING50M红软基地
------------------------------------50M红软基地
Chaos Breaker (v2.02J) [Shoutime]50M红软基地
Giga Wing Generations (v2.02J) [Shoutime]50M红软基地
Homura (v2.04J) [Shoutime]50M红软基地
Raiden III (v2.01J) [Shoutime]50M红软基地
Spica Adventure (v2.03J) [Shoutime]50M红软基地
Shikigami no Shiro III (v2.06J) [Shoutime]50M红软基地
Raiden IV (v1.00J) [Shoutime]50M红软基地
The King of Fighters '98: Ultimate Match (v1.00) [Shoutime]50M红软基地
Trouble Witches AC (v1.00J) [Shoutime]50M红软基地
Goketsuji Ichizoku: Matsuri Senzo Kuyou (v200906230) [Shoutime]50M红软基地
Chase H.Q. 2 (v2.0.6.JP) [Shoutime]50M红软基地
Samurai Spirits Sen (v1.00) [Shoutime]50M红软基地
Naomi DIMM Firmware Update for CF-BOX (Rev A) (GDS-0042A)50M红软基地
  [R. Belmont, The Dumping Union]50M红软基地
Golden Tee Fore! 2002 (v2.01.04 UMV)50M红软基地
  [R. Belmont, Smitdogg, The Dumping Union]50M红软基地
Golden Tee Fore! 2002 (v2.00.00)50M红软基地
  [R. Belmont, Smitdogg, The Dumping Union]50M红软基地
Carnival King (v1.00.11) [Brian Troha, R. Belmont]50M红软基地

50M红软基地

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